This was my Graduation project about environmental storytelling and worldbuilding.
I graduated in 2016 from the HKU.
By combining 2D illustrations and 3D models I created a conceptual world in which a narrative is told through the environment.
The setting is a standard French city, somewhere during the renaissance, with a spaceship crashed right in the middle of the city center.
Unity build of the level:
Design process, sketches and studies: