Project Consequest

Posted on Posted in 3D work

A little game project from a while ago, had a lot of fun working on just about everything: designing, modelling and sculpting.
The project name was Consequest, made together with other students.

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The main character of the game, made in maya and Zbrush:

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Some concept art for the buildings and props:

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I ended up modeling all of the buildings. I also worked on nature things like the trees, bushes and ground textures.

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Some in-game screenshots, we build in Unreal engine 4.

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