Greenberg Island is a game made by Flavour for a recruitment company. They wanted to evaluate the profiles of the people that they help to employment. It’s available in the app store and google play store.
We made a story driven game, where the choices the players make are recorded and converted into the players profile.
I was one of the first artists on the project and I stayed on untill the end of it. My tasks were:
-3D Asset production
-Placing assets and set dressing the Unity scenes
In the game, the players experience a plane crash and end up on an tropical island. They have to make choices to survive.
I made a colour script/ storyboard that illustrated the story and vibe of the game.
Screenshots from the game, a lot of 3D work, texturing and set dressing.