3D workConcept Art & IllustrationGame ProjectsUncategorised

Greenberg Island

Greenberg Island is a game made by Flavour for a recruitment company. They wanted to evaluate the profiles of the people that they help to employment. It’s available in the app store and google play store.

We made a story driven game, where the choices the players make are recorded and converted into the players profile.

I was one of the first artists on the project and I stayed on untill the end of it. My tasks were:
-Concept art
-Environment design
-Character design
-Colour scripting
-Logo design
-3D Asset production
-Texturing
-Placing assets and set dressing the Unity scenes

In the game, the players experience a plane crash and end up on an tropical island. They have to make choices to survive.

Scene02_crashsite0107

airplanescene01-interface09

CharacterDesigns

eilandkaart-v07

eilandkaart-v09

I made a colour script/ storyboard that illustrated the story and vibe of the game.

colorscript02-5_0005_Layer-6colorscript02-5_0017_Layer-18colorscript02-5_0020_Layer-21colorscript02-5_0021_Layer-22colorscript02-5_0028_Layer-29colorscript02-5_0029_Layer-30colorscript02-5_0032_Layer-33colorscript02-5_0049_Layer-50colorscript02-5_0051_Layer-52

colorscript05

Screenshots from the game, a lot of 3D work, texturing and set dressing.

GN_screen_dialog

GN_screen_scenic

GN_screen_waypoint